4 plans · 14 players · 60 min

U6 session plans

Ready-to-run U6 sessions built on the same structure coaching courses teach: warm-up, skill practice, main practice and a game.

Children this age learn through play. Keep explanations to 30 seconds and let the game do the teaching. Each plan below is written for 14 players over 60 minutes. Different numbers? The session planner rebuilds any plan for exactly who turns up.

Your assistant coach: sessions built around your squad and what you're working on.

U6 session plan: dribbling and 1v1

1. Warm-up · 10 min

Ball mastery circuit

One ball each: a sequence of short 30-second moves (sole rolls, inside-outside, drag-backs, step-overs). The quickest way to build comfort on the ball and a great start to any session.

Area: Each player in a 5 x 5 m space. Coach: Soft touches, ball close. Use both feet equally.

2. Skill practice · 10 min

3v1 triangle rondo

Three players stand on the corners of a triangle and keep the ball from one defender. The first rondo for young players: every pass has one safe option and one brave one.

Area: Triangle of 6 to 8 m sides. Coach: Receive across your body so you face the next cone. Pass away from the defender's feet.

3. Main practice · 15 min

1v1 channels (beat your defender)

In narrow channels, attackers try to dribble over the end line while a defender tries to stop them. Lots of 1v1 reps for both, side by side with the whole squad working.

Area: 15 x 8 m channels. Coach: Attackers: go at them with speed, change of direction and pace. Use a move, then explode past.

4. Game · 25 min

1v1 tournament (up and down the pitches)

Players play 60-second 1v1 games on a row of mini pitches; winners move up, losers move down. Huge numbers of 1v1s and a fun competitive ladder.

Area: Several 15 x 10 m pitches. Coach: Be brave: take players on. Get back goal-side when you lose it.

Adapt this plan to your numbers →

U6 session plan: shooting and finishing

1. Warm-up · 10 min

Agility, balance and coordination circuit

A circuit of short stations: hopping, jumping, side-stepping, balancing and a ball skill at the end. Builds the ABCs (agility, balance, coordination) that young players need for everything else.

Area: 20 x 20 m. Coach: Land softly on the balls of your feet. Arms help balance.

2. Skill practice · 10 min

3v1 triangle rondo

Three players stand on the corners of a triangle and keep the ball from one defender. The first rondo for young players: every pass has one safe option and one brave one.

Area: Triangle of 6 to 8 m sides. Coach: Receive across your body so you face the next cone. Pass away from the defender's feet.

3. Main practice · 15 min

Dribble through a gate and shoot

Players dribble at speed through one of two gates and shoot before the edge of the box. Simple, high-repetition finishing for younger groups.

Area: 25 m to goal. Coach: Head up after the gate: where's the keeper? Set the ball with your last touch.

4. Game · 25 min

Knockout shooting game

Players take turns to shoot; if you miss, you must score your own rebound before the next player scores, or you're knocked out. A famous playground game with plenty of shooting.

Area: Penalty area. Coach: Shoot low and early. Follow in every shot.

Adapt this plan to your numbers →

U6 session plan: keeping the ball

1. Warm-up · 10 min

Agility, balance and coordination circuit

A circuit of short stations: hopping, jumping, side-stepping, balancing and a ball skill at the end. Builds the ABCs (agility, balance, coordination) that young players need for everything else.

Area: 20 x 20 m. Coach: Land softly on the balls of your feet. Arms help balance.

2. Skill practice · 10 min

3v1 triangle rondo

Three players stand on the corners of a triangle and keep the ball from one defender. The first rondo for young players: every pass has one safe option and one brave one.

Area: Triangle of 6 to 8 m sides. Coach: Receive across your body so you face the next cone. Pass away from the defender's feet.

3. Main practice · 15 min

Piggy in the middle (first rondo)

Two players pass past one in the middle; if the middle player touches it, they swap. The simplest rondo, perfect for young players learning to pass and move.

Area: 8 x 8 m. Coach: Move to make a gap to pass through. Pass along the ground.

4. Game · 25 min

1v1 tournament (up and down the pitches)

Players play 60-second 1v1 games on a row of mini pitches; winners move up, losers move down. Huge numbers of 1v1s and a fun competitive ladder.

Area: Several 15 x 10 m pitches. Coach: Be brave: take players on. Get back goal-side when you lose it.

Adapt this plan to your numbers →

U6 session plan: transitions

1. Warm-up · 10 min

Agility, balance and coordination circuit

A circuit of short stations: hopping, jumping, side-stepping, balancing and a ball skill at the end. Builds the ABCs (agility, balance, coordination) that young players need for everything else.

Area: 20 x 20 m. Coach: Land softly on the balls of your feet. Arms help balance.

2. Skill practice · 10 min

3v1 triangle rondo

Three players stand on the corners of a triangle and keep the ball from one defender. The first rondo for young players: every pass has one safe option and one brave one.

Area: Triangle of 6 to 8 m sides. Coach: Receive across your body so you face the next cone. Pass away from the defender's feet.

3. Main practice · 15 min

Swap! Transition game for young players

A small game where the coach shouts 'swap!' and teams must change which goals they attack. Teaches young players to switch from attack to defence quickly, in a fun way.

Area: 20 x 15 m. Coach: Listen and react quickly. Look where the new goals are.

4. Game · 25 min

1v1 tournament (up and down the pitches)

Players play 60-second 1v1 games on a row of mini pitches; winners move up, losers move down. Huge numbers of 1v1s and a fun competitive ladder.

Area: Several 15 x 10 m pitches. Coach: Be brave: take players on. Get back goal-side when you lose it.

Adapt this plan to your numbers →

More for U6

Other ages: U7 · U8 · U9 · U10 · U11 · U12 · U13 · U14 · U15 · U16

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