
Plan a youth football session in four parts: a warm-up game with a ball each (10 minutes), a skill practice (15 to 20 minutes), a small-sided game on the same theme (15 to 20 minutes) and a free match (15+ minutes). Pick one focus, plan for your real numbers, and keep queues short.
The four-part session
- Arrival and warm-up (10 min): every player on a ball straight away. No laps, no lines.
- Skill practice (15 to 20 min): your one focus, such as passing, 1v1 defending or finishing, with lots of repetitions.
- Skill game (15 to 20 min): the same focus inside a small-sided game, so players have to make decisions.
- Match (15+ min): let them play. Step in rarely, praise often.
Pick one focus
Coaches who try to fix everything fix nothing. Choose one theme per session, link it to what you saw at the weekend, and use the same words all session ("scan before you receive", "show them the line").
Plan for the numbers you'll actually get
Turnout changes every week. Have a version for fewer players (smaller areas, 2v2 instead of 4v4) and for more (two pitches, rotating teams). With odd numbers, use a neutral player who plays for whichever team has the ball.
Gafferbook's session planner does this for you: tick who's coming and it picks the groups and resizes every practice.
Ready-made plans by age
Review in 30 seconds
After training, jot who stood out and what to work on next. If you save the session to your team, just message your assistant ("Mia was brilliant at scanning tonight") and it builds each player's progress over the season.