Heading ยท U14 to adult

Throw-head-catch game

A handball-style game where the ball moves by throw, then head, then catch, and goals are scored with a header. Fun practice of timing and placement with a light ball. Follow heading guidance: no heading practice for U11 and below; U12 to U13 max 5 headers per player per session, U14 to U16 max 10.

U14 to adultAges
8 to 12Players
25 x 20 mArea
8 to 10 minsTime

Your assistant coach: turn this drill into a full session, plan the weeks around it and tell me how it went.

Set-up

  • Small pitch with goals; light ball.
  • Count each player's headers and keep within the limit.

Equipment: Light ball, goals, bibs

How it works

  1. Sequence: throw to a teammate, who heads it to another teammate who catches.
  2. Score by heading into the goal from a teammate's throw.
  3. Break the sequence and the ball changes possession.

Coaching points

  • Move to make yourself available.
  • Head with control, not power.
  • Players at their heading limit can only throw and catch.

Add this drill to a session plan โ†’

Make it easier

  • Allow two catches in a row

Make it harder

  • Smaller goals

AttackersDefendersKeeper / neutral- - โ†’ Passโ†’ Runใ€ฐโ†’ Dribble

Questions about this drill?

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More heading drills

Heading technique in pairs (light ball)

A partner tosses a light ball underarm and the player heads it back into their hands. The safest way to learn correct technique. Follow heading guidance: no heading practice for U11 and below; U12 to U13 max 5 headers per player per session, U14 to U16 max 10.

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Defensive clearing header

Defenders head a served ball high, far and wide to a target zone. Teaches the clearing header that gets the ball out of danger. Follow heading guidance: no heading practice for U11 and below; U12 to U13 max 5 headers per player per session, U14 to U16 max 10.

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Attacking header from a served cross

A coach serves a cross by hand and attackers head at goal, aiming down. Practises timing a run and the downward header keepers hate. Follow heading guidance: no heading practice for U11 and below; U12 to U13 max 5 headers per player per session, U14 to U16 max 10.

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Flick-on header to a runner

A target player glances a served ball on into the path of a runner. Teaches the flick-on used from goal kicks and long balls. Follow heading guidance: no heading practice for U11 and below; U12 to U13 max 5 headers per player per session, U14 to U16 max 10.

See the drill โ†’

Heading accuracy to target zones

A server tosses a light ball and the player heads it to the target zone the coach calls. Accuracy over power. Follow heading guidance: no heading practice for U11 and below; U12 to U13 max 5 headers per player per session, U14 to U16 max 10.

See the drill โ†’

Jumping header technique

Players learn to take off from one foot and meet a tossed light ball at the top of their jump. Safe, unopposed technique for older players. Follow heading guidance: no heading practice for U11 and below; U12 to U13 max 5 headers per player per session, U14 to U16 max 10.

See the drill โ†’